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How to play Minesweeper

The goal is to open every tile that isn't a mine. Each number tells you how many mines touch that tile, and with a little logic those numbers tell you exactly where every mine is.

The rules

Controls in Live Sweeper

ActionDesktopPhone
Open a tileLeft-clickTap
Flag a tileRight-click or SpaceLong-press, or switch to flag mode
Open around a numberClick the numberTap the number
Switch dig and flag modeFMode switch, bottom right
PauseEscPause button
Zoom on big boards–Pinch, and drag to pan

The two basic deductions

Almost every move comes from one of these, applied to a single number:

Opening around a number

When a number has all of its mines flagged, click or tap the number itself to open all of its other neighbours at once. Experienced players call this chording. It's the biggest single speed-up, and it's only as safe as your flags, so flag carefully.

Patterns worth knowing

When one number isn't enough, look at two or three side by side. These two patterns appear along the edge of opened areas all the time. In the diagrams, the top row is unopened, ✱ is a mine and ✓ is safe.

1-2-1

In a straight line of 1-2-1, the mines are above the two 1s and the tile above the 2 is safe. If the tile above the 2 were a mine, it would be the only mine both 1s are allowed, and the 2 couldn't get its second.

1-2-2-1

In a straight line of 1-2-2-1, the mines are above the two 2s and the tiles above the 1s are safe.

Use the mine counter at the end

The counter shows how many mines are left. Near the end it often settles the last few tiles: if two unopened areas remain and one of them must hold all the remaining mines, the other is safe.

Do you ever have to guess?

On many Minesweeper boards, yes: sometimes two tiles look exactly alike and only one hides a mine. Live Sweeper checks its boards with a solver before you play, so there is always a move you can prove. How no-guess boards work.

Play Minesweeper now